![]() ![]() ![]() Ultimately, what Mist Survival has to offer right now is a set of basic mechanics that lack finesse, surprises, and narrative context. It takes ages just to start the game, and load times make dying even more punishing than it already is. Exploration doesn't help, since all you'll find are more empty buildings and burned out cars. Endless cycles of gathering and crafting and simple interactions with other characters quickly becomes monotonous. In fact, the overwhelming feeling is boredom. ![]() The problem is that there just isn't enough of that feeling. The Infected hunt in the mist, so when it comes and you're far from your shelter, it's truly frightening. The most thrilling moments-in fact, the best part of the game-is when the mist comes rolling in. During the day, Infected are easy to avoid, and while a sudden bear appearance or bandit camp can get your heart beating, those too can be easily avoided. ![]() Admittedly, hiding all night can be boring (even though the game's on a sped-up day/night cycle) but the Infected roam at night, and confronting them directly is a quick way to die.ĭespite the possibility of death, tension is generally low here, which is strange for a survival sim. During the day you gather things - canned goods, stones, sticks, bits of metal - and craft them into things that can protect, heal, or nourish you. After the intro, you're set down in a bland woodland landscape with no specific mission other than to survive. Expectations in Mist Survival are set low by a short intro describing an end-of-the world scenario you've heard a million times before. Survival sims are big these days, and competition among them is fierce, but this unfinished sim plays less like a game and more like a proof-of-concept with its weak story and bland world. ![]()
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